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"The Force and the Jedi" v 1.0
Light Side Deck
by Master Windu

Overview: See this deck's strategy section (below) for details.

The Deck (60 total cards; 14 space, 18 ground, 16 character, 4 mission, 8 battle)
SPACE UNITS
2 x Obi-Wan's Starfighter (A)
2 x N-1 Starfighter
3 x Royal Naboo Starship
2 x Jedi Starfighter 3R3
2 x Naboo Cruiser
2 x N-1 Starfighter Squadron
1 x Coruscant Freighter AA-9
GROUND UNITS
4 x AT-TE Walker 23X
4 x AT-TE Walker 71E
4 x Republic Attack Gunship UH-478
4 x Jedi Elite Squad
2 x Naboo Defense Station
CHARACTER UNITS
1 x Yoda (A)
1 x Yoda (B)
1 x Kit Fisto (A)
1 x Shaak Ti (A)
2 x Obi-Wan Kenobi (A)
2 x Obi-Wan Kenobi (B)
2 x Anakin Skywalker (A)
2 x Anakin Skywalker (C)
1 x Padme Amidala (A)
1 x Padme Amidala (D)
1 x Chancellor Palpatine (A)
MISSION CARDS
2 x Jedi Council Summons
2 x Seek the Council's Wisdom
BATTLE CARDS
3 x Anakin's Inspiration
2 x Master and Apprentice
1 x Windu's Solution
1 x Ward of the Jedi
1 x Jedi Knight's Deflection

Deck Statistics
Rares: 23, Uncommons: 18, Commons: 19

Strategy: Master Windu says...Character: In the Character arena we mainly have Jedi. With their abilities "evade" and "deflect" you can easily prevent some damage. With the different versions of Yoda, Obi-Wan and Anakin you can deploy real "monsters", especially Yoda. Padmé will give your Jedi the necessary speed to have "first strike". And with her second ability she gives Anakin +2 Power. Chancellor Palpatine will save the "first strike", too. Yoda will give you the necessary force to "evade" and "deflect".
Ground: You'll control the ground with these real "killer machines", the AT-TE Walkers and Attack Gunships. The "Critical Hit" will kill your opponent's unit and the shields of your other Walker will evade a piece of damage. The Gunship is good in the offense and also in the defense. The Jedi Elite Squad is a cheap unit to do a little piece of damage for little costs. The Naboo Defense Station will save your position in the ground arena, if the others fail.
Space: Obi-Wan's Starfighter is great, self-healing and "Critical Hit 2", what want you more ?! The Jedi Starfighter and the N-1 Starfighters have "first strike" with their high speed. The Royal Naboo Starship and the Naboo Cruiser let have you a strong position in the space arena. The Coruscant Freighter is a "card draw machine". With it's one power he isn't a warrior but with his eight healing points he can easily take some damage, while you draw some cards.
Battle: Here we have damage prevention and damage makers. Windu's Solution and Anakin's Inspiration will save your "first strike".
Mission: For this deck you'll need a lot of force. Seek the Council's Wisdom and Jedi Council Summons will support this force.

Performance: Not available.

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